Enlisted brings ray tracing to consoles, adds PTGI and frame gen options
Enlisted News

Enlisted brings ray tracing to consoles, adds PTGI and frame gen options

September 24, 2026

Image © Gaijin Distribution KFT / Darkflow Software, source: enlisted.net

← News

Gaijin has shared the graphics changes coming in Enlisted's next major update. Console players on PS5, PS5 Pro and Xbox Series X get a ray tracing preset. It aims for 30 fps and uses dynamic resolution. On PS5 Pro, dynamic lights are ray traced as well, and the game runs close to native 4K most of the time. The Series S doesn't get the preset because it doesn't have enough memory.

PC players get path traced global illumination (PTGI). It bounces light up to three times, needs DLSS Ray Reconstruction, and turns RTAO off when you enable it. Flamethrowers and other effects now light up their surroundings too. On RTX 40 and 50 cards, opacity micromaps speed up ray tracing in dense foliage and remove false hits. Tracers now show up in reflections on water and glass, and there's a new Ray Tracing preset on PC.

FSR 1.0 and the low-quality Temporal Hyper Resolution option are gone. AMD FSR frame generation arrives for DirectX 12. On RTX 50 GPUs, DLSS frame generation now supports 5x, 6x and a dynamic mode.

Quelle: https://enlisted.net/en/news/show/1094-ray-tracing-and-frame-generation-improvements-en/

Das könnte dich auch interessieren